Pretty new to Zsphere use and rigs.
so here goes:
I take my target for posing press the relavent buttons in transpose master paste in my rig bind it pose it and hit the tpose/sub t button and get a nice posed model.
But what i would like to do is to be able save this rig so I can open and work on it at a later date.
how do i do this because when i save it or the whole project and reopen it , after doing some more posing and hitting the tpose button i get asked to load a tpose mesh from disk.
All the same stuff is in the project, confused ?
is this possible?
Any input would be appreciated
Thanks
Hi Mr Cat.
If you have a file saved with both an active Tpose mesh and the original tool, then all you need to do is re-open it, work as desired, then send the tool back to the original by pressing the Tpose|SubT button in Transpose Master
Your combined Tpose mesh tool must be active for this to work. If you select your original tool and press this button, it will ask you to load a tpose from disk.
Hi spyndel
Thanks for your reply.
Blow by blow this is what I have been doing:
I have a a mesh with multiple sub divs I mask an area to extract a mesh so there is more than one subtool.
I load my rig.
I store my rig.
I hit zshpere rig ,groups preserve and layer then Tpose mesh, once done paste my rig.
this action creates a low poly mesh t pose mesh tool.
Then i bind my mesh and pose.
when done i hit tpose/subt this results in another lowpoly but posed mesh also the hi poly multi div mesh is posed along with an added pose layer.
all good.
In the mean time before the above I saved the project with the rig set up but before posing.
when i re open the project all i need do is bind the mesh and pose.
the transpose master has none of the selections i previously made selected.
If i hit the tpose/sub t I get a low poly posed model only.
Same result if I do with the origin selections re selected.
So what i missing?
P.S
Since making this post I have tried the exact same sequence in zb 2018 and it seemed to work fine, even opening the 2018 zpr in 2020 worked ok.
curious and annoying, as my rigs are 2020 as my layers.
especially in light of the fact i had been using 2018 all through 2019 without changing because dynamesh master was so useful in 2018.
But come 2020 i though with this project i would use it because i did not need to rely on dmm plugin, arrghh
P.S 02
Tried an earlier version of the model in 2020 this had no layers this one seemed to work ok.
so now suspecting something else is at play here, maybe the model having multiple sculpt layers, hmm
P.S 03
well its working in 2020 now process the same as before. the zprs that don’t work
still don’t .
i wrote down my procedures they appear identical between the working and not.
I am happy all seems wel [fingers tightly crossed] l, but loathe not knowing what the issue was.
Thanks