ZBrushCentral

Zsphere problem.. local symmetry snaps to void areas..


Hi y’all, I’m having a problem with the local symmetry…
I want to use zsphere’s local symmetry to shape the body of this animal.
However, when I pressed X key and enter the symmetry mode, the system thought another symmetry paint point is in void area…

And I don’t know why the Zsphere is not in the center of the world.
Is there something like 3DSMAX where we can directly put coordinates into it?

Attachments

You’re on the wrong axis. Looks like you need Z. You can switch it in the transform menu.