First things first… Thanks Pixologic, didn’t see that coming
I’ve never expected to see anything I created in the Top Row next to so much great work.
@booxy floozie
Thanks, been a fan of your work for a long time
@MetinSeven
Neo Spherism? Ok, I can live with that!
@Piggyson, @ashraful_mobin, @Frenchy Pilou, @nacho riesco
Thanks for the kind words
@Stephon972
Ta. As far as I can remember I just used a Flat Color shader and then tweaked the colours in PS.
@AristotlesLantern
Sorry, can’t really help with that. I haven’t created any actual geometry, just rendered the ZSpheres
@Thom_R and @nebular
That’s right. The workflow (such as it is) is to do a BPR render with shadows and (sometimes) AO.
Then I usually just screengrab the viewport and paste it into PS and mess about with the image there.
The only render settings I change are for the BPR shadows.
I find that if you don’t change VDepth and LDepth to a negative value then the shadows don’t render correctly.
Here’s a few more:
Attachments