Hello, dear, can I ask you a question. The 100 in the zbrush deformation menu is equal to the actual 1. What grammar should I use to modify 1 is equal to 1, and the sliders I made by myself are effectively incremented from 1 to 100
Just simply multiply 1 by 100 before you do the :
[ISet, "tool:deformation:offset", [Val, [IGet, "my slider"] * 100]]
or did i mistunderstood what you asked for ?
Thank you very much for your reply, maybe this is not the answer I want, thank you very much