How is it possible to zremesher to the head more polygon and less polygon for the body in same subtool?
Use Zremesher guides and “adapt”, and “Use Polypaint” zbrush will add more geo in the places that you indicate are important as well as attempt to generate edge flow that you feel is good for your mesh.
Thank you…One more question
Is it necessary to retopology in zbrush for rigging and animation instead of zremesher in zbrush?