Hello, I have been through a couple of videos as I am just learning ZBrush. In one of the courses, Joseph Drust taking us through creation of a knife; it is called “Prop creation”. I like that course because it explains a couple of techniques in one place. Basically, the model is created using Boolean addition and subtraction.
Following the course I have made something similar and then I tried to use ZRemesher to optimise mesh of a final model. I can see ZRemesher can work really well but unfortunately whichever settings I try my model gets really messy after processing is done. Probably I am missing something obvious. Is it possible to optimise such comples topology? I can see each polygroup have different density and perhaps this is why ZRemesher cannot work. I would be grateful for any help.
Thanks.
This is the model: