Hello all,
I made the base mesh for this lovely looking chap in Maya. I painted the textures in ZBrush and also rendered out a number of different passes in ZBrush which were then composited together in Photoshop. The eyes are photographic elements which I have comped in as place holders for the moment until I get to texturing them properly (I think they look too ‘alive’ like this).
The brow has too much of that ‘botox’ look at the moment which will be rectified soon. I am hoping to add hair and animate him in Maya soon.
Cheers for taking a look. All the best.
Minty.