ZBrushCentral

ZModeler Units, Measures

Hey, I was just wondering, is there any way for a ZModeler to reproduce certain lengths? For instance I have a poly in the model that I want to take as a basic ‘unit’. It’s square. X, Y, Z are equal in length. How do I reproduce it or duplicate it?

Especially when I start from the beginning. Let’s say that I create a QCube with X, Y, Z Res: 1 (each side of the cube is one poly). How do I extrude so the new cube (poly) is equal as the starting one in dimensions? I know that you can just click on things to repeat the last actions that you did. But when you’re just starting there is nothing to repeat. Thanx in advance.

Ok, does anyone know how to connect these two objects. I’ve initialized the QCube and then duplicated it as a SubTool, did a merge, and deleted the polys in between them. They are symmetrically next to each other. Is there a way for ZModeler to join them where the missing polys are. I don’t mean bridging or anything like that. I want the edges where the gaps are… to become one. Is it possible? Anyone knows?

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