ZBrushCentral

zmaterial to key shot

Background:
I put an object on the screen in zbrush, select portion of it and paint a different material
on it. Let the whole object show, the two different material are now recognized and may be changed in
KeyShot.

When working with color you may “fill the object” with color.
Can you select a portion of an object and selectively fill it with material, or must you paint
it?

If it seems like like a dumb question, down the road you will find it is not.
When you are painting with material, you cannot see what areas you have done unless
you switch materials back and forth.
Thank you

Color > Fill object will fill the visible, unmaksed portion of the mesh with color and material if the MRGB button is pressed, color only if the RGB button is pressed, or material only if the “m” button is pressed.

Much appreciated, works.
Will save me a lot of time.
Was surprised and pleased at a few things that Zbrush could do with KeyShot.
Keyshot’s ability to handle zbrush materials is a biggy ( the original beta could not do this)
This feature opens a lot of doors for me.
Again big time saver, thank you