ZBrushCentral

ZList ZScript : Organize your favorite Materials, Textures, Alphas and Tools

Hi :slight_smile:
This ZList ZScript allows you to store your favorite Materials, Textures, Alphas and 3D
Tools in an easily accessible list(s) which, by default, may contain up to 400 items.

Each added item will have its thumbnail automatically created. You may create ZLists
containing a variety of resources or create lists that are type-specific and switch
between these lists as needed.

:large_orange_diamond: Click here to download the ZList ZScript :large_orange_diamond:

:large_orange_diamond: The zip file contains the ZList folder which is less than 130KB in size.

:large_orange_diamond: The ZList folder should be placed within your ZScript folder for easy access.

:large_orange_diamond: Publishing your ZList is very easy, all you need to do is to “zip” the ZList folder
and it is ready to be published! ( the ZList folder contains all the necessary files
to run properly on other systems)

:large_orange_diamond: ZList can not be used in the Demo version as it requires functions (Save/Export) which are disabled in the Demo. Demo users may want to download the MaterialPack ZScript (most features will work properly in the Demo version) from this thread.

After placing the ZList folder within your ZScript folder, launch ZBrush and load
the ZList .txt ZScript, then press the “ZList HELP” button to learn about this ZScript.

Notes:
:large_orange_diamond: This ZScript allows you to control the orientation of the 3D object in its automatically-generated thumbnail. To control the orientation, draw the 3D object in the canvas, enter EDIT or TRANSFORM mode and rotate the object. When ready, press the “Store 3D TOOL” button in the ZScript panel and the generated icon will be created with the same orientation.

:large_orange_diamond: Retrieving a 3D Tool from the ZList while already having another 3D tool in EDIT or TRANSFORM mode will cause the ZScript to automatically replace the currently active object in the canvas with the one retrieved from the ZList (both object will be available in the tool palette). Furthermore, the orientation, position and scaling of the retrieved object will be the same as the previously active object and it will still be in the same TRANSFORM or EDIT mode.

Have fun ZBrushing :slight_smile:
-Pixolator

:large_orange_diamond:Click on the following thumbnails to
view these previously published ZScripts…





All I can say is

Wowie Zowie whoopie Wooo!

Next, I want a script that models what I think :slight_smile:

Thanks!

Thanks for the great organizer, Pix…I hope you guys are going to implement all these great interface concepts into the next version? :wink:

:+1: :+1: :+1: :sunglasses:

Am I the only one who can’t seem to access this file? every time I try to download it, I get shuffled back and forth between .html pages and it tries to save as an .htm file if I right-click.

Thanks Pix. Now I will go sleepless again. Don’t you know that at my age I need my Zee’s.
Great stuff, when will the new version be coming out again ?

Hey Pix… this looks totaly awsome, but I can’t download it! :qu:

You should be able to download ZList now.

-ZuZu :slight_smile:

Wowzers. This looks like it’s going to have been well worth the wait! It should certainly make finding things easier.

Hey – maybe now I’ll even find my sanity again!

Thank you, Pixolator!

oh by god pix… youve had me on edge… shame on you but i guess ill let it slide since you finally uploaded this awesome script… very usefull…you made me a very happy camper…thank you so much…

Wait no! My head is full of maggots! The flies are clouding in! Or a cloud of flies! Woohoo Pix, great script!!! :+1:

Thanks Pixolator ,
i am new here but i already know that i gonna have to say those 2 first words again and again … many praises for your work.

this is soooo cool! what an organizer!!! :+1: :+1: :+1: :+1: to no end. THANK YOU, Pixolator!

  • juandel

hey pix… playing with my new toy… and some info for others about this script…

  1. ive noticed on some native tools and imported tools it crashes zbrush…
    2.ex dont try to load pix rhino tool with texture to your list because ive tryed it a dozen times… it shuts down zbrush without warning…
    3.changed the view of your tools are simple… either use rotate xyz in the deform panel or manually in the little window in tools modifiers,if you use the window to place your tools you must click store to set your model…after you push store you should see the different postion in the tools panel itself…
  2. you can place a return button at the very end of the zlist to return it back to your default…using this code will do just that… :small_orange_diamond:[ibutton,“Default”,“Default
    ZScript”,[fileNameSetNext,“ZScripts/DefaultZScript.txt”][iPress,7427]] :small_orange_diamond:
    5.dont try to place a short cut on your default to open the zlist…so far it wont work this way… maybe someone out there will figure that one out…
    these are just some of things that ive discovered in the program but dont get discouraged because its a awesome utility and can be a fast and effective tool to use…

pix can you please help us fix these problems as stated above…

One word:G.R.E.A.T!

OH HAPPY DAY!!!
kiss kiss kiss.

Excellent! Thank you very much Pixoloator and Zuzu! This could come in handy!

Thx , this is a very useful zscript , I’ll download it right away.
BTW : is this for 1.23b only ?

THANK YOU GRANDMASTER…

cameyo

Thank you all for your kind replies :slight_smile:

Dr.jjwow: About the orientation of the thumbnail… The ZList ZScript already allows you to easily control this orientation and there is no need to use the deformation sliders; I have added further explanation in the top of this thread. (However, if you do decide to use the deformation sliders to orient the object, be aware that this will modify the object’s axis – therefore, any further symmetrical editing will not be properly aligned with the original axis.)

As for adding ZScript commands… When modifying a published ZScript, you may inadvertently cause the ZScript to produce unexpected results. Whenever you encounter a problem running your modified ZScript, please try to run the original ZScript and verify that that the problem that you experienced is also occurring in the original (unmodified) ZScript. If you do encounter the same problem (such as storing a 3D tool) please email me the 3D Tool for further testing.

-Pixolator

Zlist has already become my most used script hands down.

I have thought of an improvement however you might think about. Zlist allows you to store 400 different items but if you are unorganized as I am and you are adding to your list as you create items you end up having items that are ungrouped together and you have to scroll from the beginning to the position that you want.

What might be a nice addition is if you segment the 400 items

100 Materials
100 Textures
100 Alphas
100 3D Tools

and have 4 buttons that will automatically jump you to the beginning of each segment. This way you could keep “like” items together and you will only have to navigate thru 100 or less items to find the one you require for use.

Also, I have noticed that scripts like Zlist, MaterialPack and MaterialList you are not able to link to them from another script, such as your Defaultzscript. They will load fine but when you try to select an item you get an error. Is there a way to fix this? I would love to navigate through all of my scripts from the Default script.

Thanks again for Zbrush, zscripts and the wonderful utilities that you have provided us