How does backgrouds that are not frame size work in a 2d animation software? For track shots, pan shoots and zooming in our out.
For a HD file size would need to be (or is it just pixel base for size? And what res for HD film quality, again is it just pixel base for size - is see that some are up to 2k and 4k in res but working with non film import what would the best res be (or does it not matter)?
What bit should be for the image file 8bit, 16bit, 24bit or bit size? or does that not matter.
Here’s what I would like to do:
Create a voice track (or segments of voice tracks) and sound track in a DAW software program such as Sonar 8.5
Once the voice tracks or a segment of the voice track is done bring it into a 2d type animation software so that it can be used to time the voices and/or sound effects.
PAUSE HERE - I think most of the backgrounds would be done in a graphics program or Zbrush so the 2d animation software would need to import files from other programs.I am thinking of using Zbrush’s PaintStop plugin to sketch out the characters and sinking the voices - sense it has two layers (all most like using an onion skin layer)
What would be good 2d software match for this?
Freeware
Medium Priced
Hi-End Priced
Please feel free to comment on how to put this together with software programs.
TIA
SpaceMan