Hi,
I would like to sculpting and painting at the same time. And with textures and alpha map brushs. The strength of the alpha map can be set with the z-depth controller. And the opacity of the texture but actually with the RGB intensity!
But how can you regulate both values independently? Thus, sculpting with alpha brushes and e.g. Z-depth “20”, - and at the same time Painting with 100% opacity?
Thanks…