Hi,
Preface: I give software a lot of leeway when it comes to light versions of products, because I know companies need to stay afloat. I get that. But I really feel like the ZBrushCore website is deceptive about exactly what you’re getting. That’s where this is coming from.
So I finally had some free time recently and wanted to get into Zbrush. I installed the demo, but it started locking up on me. It’s possible the crashes were OS or hardware related. I reinstalled everything, but it wouldn’t reactivate, and I really, really wanted to get into ZBrush, so I bought ZBrushCore. From the website, it sounded like it was basically Zbrush without advanced texture support and rendering.
Here’s what I found.
Generally speaking, it’s a light version of Zbrush. Many features are obviously not there, as noted on the website. But there are some points on the website that could’ve been clearer, and the implications of some of the points there aren’t obvious or even knowable until you’ve already bought the product. Here are 6 examples of things I really wish I’d known before I bought the product.
- When they say 30 brushes, they really mean 19 geometry brushes, plus 7 masks and selection brushes. I know, that doesn’t equal 30. I don’t know what to say there.
You can add your own custom brushes, but they have to be derivatives of existing brushes and exported from ZBrushCore. Some brushes, like Trim Smooth Border (indispensable for making rocks) is not included, and therefore impossible to implement. If you have a favorite brush, please check this pic first to see if it’s in there. If it’s not, you can’t have it in Core.
- Zbrush 4R7 content will not load in ZBrushCore AT ALL.
The website does say, “Opens All Files Created By ZBrush”, with an X to it. But that implies it can open some files created by ZBrush. I suppose you can export an OBJ from Zbrush and import it here. Yeah, that counts. What this should point out though is that your ZBrush projects won’t load at all. And you can’t load ZBrushCore projects in ZBrush AT ALL (yet).
It has to be created in ZBrushCore in order to load in ZbrushCore. I guess that’s their way of making sure you don’t sneak features in, but it really sucks when you can’t load something from the trial version or something made by a third party into your product. There’s a ton of great training material out there for ZBrush, it just won’t work with Core. And right now there’s practically no ZBrushCore content out there.
This means, if you’re a teacher and you’re trying to teach a class, you can’t use the full version of ZBrush if the class has Core. If you’re on a team with other ZBrush users, you all have to be using the full ZBrush or make sure everyone uses ZBrushCore.
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Content created in ZbrushCore does not load in Zbrush. Not yet. It will in 4r8, but we’re not at that point yet, are we? So for now, forget about sharing content from ZbrushCore.
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ZBrushCore also works slightly differently than ZBrush 4r7. I get the feeling they couldn’t figure out what to put in the UI in some places, so for example, one of the largest buttons in the UI takes you to the ZBrush HomePage. The scale and resize widget is actually better in Core, IMO, but it’s also different.
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The UI is not customizable. Well, you can make the buttons bigger. But no iColor, etc.
Support has been less than stellar, but I’m going to give them another few days to see if I’ll get a response to any of my more recent emails before I ask them for a refund.
In short, if you want Zbrush, don’t get ZbrushCore. It’s not worth it. Just save your pennies and buy ZBrush.
My experience with the Demo not running, the lack of support from Pixologic, and my experience with ZBrushCore has pushed me back into looking at 3D-Coat. If I can get a Trim Smooth Border brush there, I’ll be in that boat in a heartbeat.
-Chilton