I have a ZBrushCore file with 2 sub-tools (One, the model, and Two, a cylinder which acts as a plinth). The sub-tools are merged. I’m exporting the file to use the geometry in another application.
The problem is that when I get it into the other application and convert the mesh into a T-spline, it breaks it into two T-splines (the first T-spline, the model, and the second T-spline, the cylinder). Is there a way to export the model from ZBrushCore so that it maintains one unified piece of geometry in this situation?
If this is not possible, is there a way to extrude a precise cylinder from a piece of geometry? The end result being that there is only one sub-tool in the file? That would solve my problem of creating the plinth also.
Thanks.