Hey guys! I am just start using Zbrush.
I want to create 8-angle crystal / glass necklace (Figure 1)
I first used maya modeling, then imported to zbrush4.0 (Figure 2);
Then, For material I choose GelshaderA, render settings I opened transparent, also opened the third icon in the subtool (the two circles overlap), render select best, the result is like this! (Figure 3).
I really did everystep what this post said.
http://www.zbrushcentral.com/showthread.php?t=95629
How can I use zbrush4.0 to create real glass transparency as in Figure 1?