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Zbrush3.5r3 and Cartoon Character Creation

I have been looking for tuts for zbrush3.5r3 on how to create non-creature cartoon type characters like KND

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TIA :)

i would think zspheres would be a good place to start, also don’t think of them so much as full cartoon characters, break them down into their most geometric parts (this is much of what preston blair taught), 3fingered curvy hands etc.
or you could just use primitives to keep the simple geometric shapes and then remesh/retop.
http://www.animationarchive.org/2006/05/meta-100000-animation-drawing-course.html

Thanks
I was thinking of zsphere also but (even though I have been using zbrush I haven’t used the 3d tools that much) with zb3.5r3 which direction would be good for doing this
sculpt with zphere
sketch with zspheres
use the wireframe (I think that’s what it is called) and zsketch over it

Thanks for the link - cool link

OK correct wireframe to armature as seen here in this video

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