I ran into this strange problem where I cant zoom in on my imported models. If I do, the model mesh seems to explode and cover the entire viewport:
I thought it might be due to scale, so I tried with a much bigger model, but it still causes (different) issues. The same happens if I use Deformation>Unify:
(notice the strange flat shading, to then invert the model inside out when navigating around it)
Anyone know why is this happening, and how to solve this?