ZBrushCentral

Zbrush UV display?

Did some searching but nothing specific seemed to come up.

Is there another way of seeing your objects unwrap-maps than using
“Uv Groups” or “Morph UV” in Zmapper?

Thought it might be nice if you can click a button and the screen shows your
current unwrap for that specific object instantly. Or when the cursor is on top of the model a smaller window, like with materials, show the current uvs for that specific object the cursor is pointing at on screen.

Just a thought - might have missed this somewhere?

Over and out - blip…bzzzrttt…blip…

Press Tool:small_orange_diamond:Texture:small_orange_diamond:UV>Txr This will instantly create a texture that shows the UV mapping.

Thx, Aurick.

Ah forgot about that one - dunno - guess I was just thinking of a unique area or so dedicated to more info regarding the UVs, how they are relaxed, showing the wire etc…

ANOTHER TIME :smiley:

Thx!

Over and out…blip…