I recently got zbrush and wanted to use it with Poser figures and I wasn’t sure how to do this so I made it up as I went along.
I imported a the Daz Aiko figure from the poser\runtime\geometries directory edited it in zbrush and saved it back into the same directory it came from under a different name ( ex: blaiko3new.obj ) then changed the original file name ( blaiko3.obj to blaiko3old.obj ) then in poser I selected the aiko3 figure from the figure library. a dialog box opened asking for the object file that goes with it I tell it to use blaikonew.obj file my edited figure comes up and the morphs that came with it worked great so I add it to my library using the + sign at the bottom of the library box the figure is added. I then rename the original file back to its original name ( blaiko3old.obj to blaiko3.obj ) . The original aiko figure was back to normal and the new figure kept the edits. This technique worked great except for one thing, when I went to add a mat pose ( texture ) nothing hapenend I checked the material room and when I clicked the eye drop tool on different areas of the figure it only showed what it called the default figure and when I clicked the drop down menu it showed all the parts ( eyes lips body ect…) of the figure when i selected them they showed the texture that i selected in the materials box but not on the figure.
My question is there a way to get rid of the default texture?
Thanks bkiltz