I’ve been playing with the beta Keyshot Goz plugin for ZBrush. This allows single or multiple subtools in a ZBrush project to be sent to Keyshot and rendered, with or without UV’s. All the textures, fibremesh etc. get sent over too, and you can make changes in ZBrush and they update live in Keyshot. You can add lighting environments, backdrops etc. from Keyshot or import them from elsewhere.
I did a couple of tests yesterday with a project troll I made a while back. 4 million polys total including the fibres. So far I am very impressed with this and look forward to the final release of the plugin which should be available before the end of the year.
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