Been using the bridge since its release and something thats always bugged me is that it seems the texture mapping through the bridge is a bit broken, or maybe I’m not using it correctly.
Essentially what I do is:
- Model in ZBrush
- Use the bridge to Keyshot(Usually without ZB polypaint or textures maps)
- In Keyshot when I try to import a texture map made from MARI it generally doesn’t work. Either its fragmented as if ZB scrambled the UV’s during the transfer to KS or the texture is simply non-existent on the model. I’ve fiddled with all of the controls and triple checked the settings and I still am unsuccessful.
So my question is, with the bridge, am I allowed to utilize external maps or do they have to come from ZB through the bridge? Or is this a bug or am I simply doing something wrong?
KS 6.1.72
ZBrush 4R7 P3
OS X 10.11.4
Mac Pro
12 Core
64 GB Ram
Dual AMD D700