ZBrushCentral

Zbrush to C4D Subdivisions technic lost

Hello, i’d have a question regarding the subdivisions of zbrush … once exported into C4D. I can’t remember how, but while ago, someone did show me in a forum that it was possible to import an obj made in zbrush, from subd level 1, and then simply use something like “subd surface” in c4d ( or else ? ) to increase the subdivs level into c4d, and find the details back, made previously in zbrush. i knew how to do, and it was on my list of stuffs to note but i never noted it and now i can’t remember how to do … that’s silly i know.
Do you see what i mean with this process ? Thanks !