Hi everyone, been lurking for a while and thought I would share with you a little project I am working on.
I love the ease with which you can mould 3d figures in Zbrush, but the resulting topology leaves a fair bit to be desired (hopefully remedied in the next update). Therefore I was looking for a way to quickly sketch out
a 3d object and then tidy it up with Silo 1.4, using the quirky, but very useful Topology brush.
Here is where I started, by moulding an alien head in Zbrush from a 3d sphere:
Once I have the low poly head complete I intend to bring him into Zbrush to begin all the detail work.
Comments and critiques welcome, but please dont be too harsh as this is my first proper modelling project and definately my first head