ZBrushCentral

Zbrush scene completley mirrored

I was working in zbrush when suddenly my normals flipped - all of them in all my subtools. Not sure what I did - I think I was using the zmodler brush.

Took a while but then I noticed my entire scene got mirrored left side to right but the normals are flipped, too.

If I add a new sphere in my scene its normals are flipped as well.

My zsphere preview is also flipped.

I can flip them back but I don’t want to work in a project that is flipped.

Any idea how to flip a scene completely -I have about 25 subtools and they all flipped.

I am curious to know the answer to this as well.

I’ve seen it happen to 2 people and tried to replicate the problem doing what they were doing but couldn’t. In both cases they were using Zmodeler.

It is as if there is a global switch for ‘flip’ when you accidentally hit another key. (What that other key was has yet to be determined)

Sorry. I can’t be of help. I thought I’d chime in to keep the topic alive and maybe Pixologic will see it.

DougE

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I’m not sure what I did - I noticed it after doing several things. - I believe I had symetry on while using the zmodeller - but there were no polys on the “other” side. I may have hit qmesh all polygons and that freaked zbrush into flipping all of my subtools and mirror the entire project.

I never found a way to get it back, so I just loaded an earlier save.