Hello - I’m working on a character inside a ZPR file.
I appended some items to work inside a different subtool list inside the same ZPR file.
After finishing, I tried to resume by appending my tools ‘back’ into the original subtool list.
For some mysterious reason my entire set of subtools is now out of whack with the original objects inside the same ZPR file.
I tried a fresh scene, and loaded each subtool set as a ZTL , and still they do not match.
I’ve tried the zscale plugin, which does me zero good and does not match each scene at all properly. It just auto scans everything and does not rematch the two.
All I did is take a subtool, uv map it in maya and reimport it as obj. Now the entire ztools scale is skewed and changed from the original ? How is that possible, as I only exported / reimported one subtool. Why would it re-skew / ruin the scale for absolutely all of my subtools in the list ? The ones that were not exported at all ?
Why is it a landmine to simply export an obj, map and reimport?