Hi. I was wondering if there is a way for me to tell if a scene has been randomly scaled before doing tons of work.
I will have a scene in parallel with 3dsmax. Objects go back and forth correctly. Then sometimes out of nowhere the zbrush file changes everything and it isnt’ for a while that I bring an object in to Max and its tiny.
I usually try to help this issue by never touching the base/first Subtool in any file. But other than that I am never exactly sure what causes this.
I have a file with tons of poly-group fractured subtools. I brought them in to max and had to hand-scale from origin.
Later I brought in a single piece and it couldn’t be scaled from origin. It was in its own orientation and i had to hand-snap the verts to get things to line up!!!
This wreaks havoc on my process. So any tips on:
- How to keep this from happening?
- What causes it?
- How to know when its happened?
- How to fix it.
thanks.