ZBrushCentral

zbrush perspective and 3ds max perspective problem

hi all,
i problem with export model from zbrush to 3ds max.
in zbrush i use perspective mode and set Angle Of View to 22.62
i think this value use in 3ds max to set FOV in Camera parameter ?
ok.
when i export model in Max, my model is deformed! with change Camera Lens to 300 mm , a little better but not accurate?
left:reference imae
middle:zbrush viewport
right:3ds max camera with Lense 90 mm

please help me.
thanks for attention.

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