This video re-does alot of the material I covered in a very old video with maya and zbrush, and also covers texture baking and cavity maps. O ya and Flesh with Sub-Scattering lights and materials in maya. Lots of Goodies in the lesson files. The mel- script creates a Subscattering material in maya when you apply a new mental ray skin shader to a model. Anyway I broke it up in parts cause Video editing this one is rather a daughting task in itself. So enjoy part one for now;) Part two will be out in No time.
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click on the pick;)