I create a tool in Zbrush.
I apply a material to the tool. (RedWax)
I click bpr and send to KeyShot.
The tool arrives in KeyShot with the red wax material.
I return to Zbrush and sculpt on the model.
I apply a different material to the model in Zbrush. (chalk)
I click bpr and KeyShot updates showing the chalk material.
I again modify the model in Zbrush and apply a new material. (let’s say RedWax again)
I click bpr and send to KeyShot.
The model does not update with RedWax but is now locked into the chalk material.
I’m not sure why this is not working right.
I can’t seem to locate any info on this.
Thank you
DougE
Solution; Apparently I forgot to turn “groups by Material” on in the Render> external renderer> Keyshot preferences.