hello.
but zbrush does reduce polygons if i rotate mesh via normal mouse.
but for some reason not with spacemouse. it sticks to however active points / polygons the mesh currently has.
also when zooming in with spacemouse i get glitches and artifacts from the mesh. doesnt happen with normal mouse. the glitches looks like very spikey sharp mountains hills with n64 style, and even less polygons on these mountains.
thanks
zbrush 2024. ryzen 3700x