ZBrushCentral

ZBrush Importing Question

Hi, I exported a very simple cube object from Blender as an .obj. It seemed to export best with all of the export options deselected. (see image of export settings below)

I then imported it into ZBrush, but the top face appears to be missing so I sculpted on it just make sure it wasn’t an viewing issue, but sure enough it imported with only the bottom of the cube. I GoZ but I want to import this on it’s own without using GoZ.

Anyone know how to get the mesh to import with all sides intact?

Attachments

ZBrush_Import_Mesh.jpg

Blender_Export_Options.jpg

Try rotating the model to see if the top face is truly missing or if it’s invisible. If your normals are flipped then as you rotate the model to expose other faces it will always seem like the one closest to you is missing. I suspect that’s what’s really going on.