recently zbrush has become a reawakened hobby. usually i’m a comic creator but i enjoy sculpting and have a t times experimented with combining zbrush and illustration.
not being a very technical artist and avoiding unwrapping like the plague that it is i jumped on the whole redshift in zbrush thing and while it has incredible potential i must admit… it’s hairpullingly frustrating at times XD
but that’s mostly because i don’t know what the settings are and am learning via the tried and tested f-around find out method XD
so yesterday i did some testing with one of my recent works in progress. sculpting is nowhere near doen yet on their faces and bodies and some of the gear but i swear, seeing them with redshift spitshine applied makes me very happy.
potential is truly immense with this thing, odd bugs aside.
still not clear on how to get the skin shading to work right. like, at some point i stumble upon something close to good and then 5 minutes later i can’t figure out how i did it XD
kingdom for tutorials XD