Or nearly blank.
I have my sculpted model. I change my subdivision level down from 5 to 2, open the displacemnt map controls, turn up the map size, and hit create. Zbrush thinks, and makes the map. The problem is that the map contains next to nothing. If I take it into photoshop and level the heck out of it, some things appear, but not much. Now, previous to my last work/edit session on the model, everything was working fine generating the displacments.
Any idea what I did?