Hey guys,
I’m an aspiring 3d character artist (still deciding between films and games). I’ve already posted this question over on cgtalk but I’d like to hear a couple of other opinions here too.
I’ve started 3d modelling just a couple of months ago but I really like this software. For this reason and with the advent of 4R5 I’d like to understand if it’d be possible to rely exclusively on Zbrush for a character art/modelling job (in games or films).
I already start everything in Zbrush, but what about texturing and rendering? Could it all be done in ZB at a professional level?
thanks