I’m happy to see there are other people that use ZBrush and Blender. After I found out exactly how to import the .obj file correctly into Blender, and figured out how to get the Normal maps right, I decided to use it exclusively. I think Blender has come a very long way since the old days. Back when I started learning 3D, I found Blender, ( because its free), it took me quite a while to get a decent scene. (I worked on 1 alleyway for over 2 weeks) However the new interface allows a heck of a lot more flexibility, then it used to. Thanks to the summer of code project.
The thing I’m waiting for the most, is for them to impliment the auto rigging system. It’s supposed to be released on the next version of Blender. Yeah, anyways… I was just happy to see there are others out there, and I rambled on.
-DED-