ZBrush User Group meeting at Gnomon School of Visual Effects.
Mark your calendars!
When:
Thursday, September 30
6:00 pm: Meet & Greet
7:00 pm: Presentations
Where:
Gnomon School of Visual Effects
1015 N. Cahuenga Bl.
Hollywood, CA 90038
What:
7:00 pm
Bay Raitt will discuss the strengths of ZBrush and its use in various production pipelines, i.e. Weta Digital and Valve Software.
7:45 pm
Meats Meier (Gnomon Workshop) will demonstrate how he has used ZBrush in the creation of his personal art work.
8:30 pm
Timur “Taron” Baysal will demonstrate modeling and displacement (medium to high rez details) and possibly rendering displacement in Messiah.
Meats Meier (Gnomon School) is an award-winning digital artist with over a decade of experience in a wide range of artistic fields. Titles include airbrush artist, lead artist at a video game studio, technical director on feature films, and a successful career as an independent artist. Meats’ artwork is on the cover of numerous books, magazines, and web sites. He is honored with the prestigious “Maya Master” title by Alias at SIGGRAPH 2003, and is featured in a chapter of Sybex Press’ “Creating Striking Graphics in Maya and Photoshop”.
Timur “Taron” Baysal got his first professional project in 1987. He later became a freelancer in 1993 and came to the US in 1998. Taron worked on eight major feature films (animation & visual effects) and in 2004 moved from visual effects production to development of pmG’s Messiah:Studio. You can learn more about Taron by visiting his interview page here: http://pixologic.com/zbrush/interviews/baysal_interview.html
As Creature Facial Lead at Weta Digital, Bay Raitt was responsible for modeling and building Gollum’s facial system used in “The Lord of the Rings” Trilogy. In 2003, Bay was a co-recipient of the Visual Effects Society Award for Best Character Animation in a Live Action Motion Picture` for his work on Gollum.
Who: Hosted by Gnomon, Inc. and Pixologic
How: RSVP to [email protected]?subject=ZBrush. Please include your name, phone number and number of people you are bringing including yourself.
For more information on Pixologic and ZBrush, visit http://pixologic.com/home/home.shtml
For more information on Gnomon School of Visual Effects, http://www.gnomon3d.com/title.html
GNOMON TO OFFER ZBRUSH CLASSES
Beginning this coming term, Gnomon will offer Pixologic ZBrush classes in 10-week and one-week formats.
Using a pressure-sensitive tablet, students will be taken through the complete process of organic sculpting within this new subdivision surface modeler. The various methods of object creation and manipulations will be explored, from creating the basic form to sculpting in extremely fine details. ZBrush’s transform and fall-off tools make it an ideal solution for the creation of blend shapes and realistic models. The unique “ZSpheres” makes performing large-scale adjustments, which is crucial for conceptual work, quick and easy. Students will be introduced to the interface and workflow and learn how to incorporate ZBrush into their artistic pipeline. This hands-on course will explain Pixologic’s 2.5D “pixol” technology; how to easily generate elements within ZBrush for use in art or illustration work. Importing and exporting geometry with created displacement, bump or normal maps for aid in external renders or real-time video game systems will also be covered.
ZBrush will be taught by Meats Meier.
Fall term begins Monday, September 27th and runs through Sunday, December 12th. The one-week class will be held the week of November 15th. You can register online at http://www.gnomon3d.com, in person, via mail or by fax. Our office hours are Monday through Friday from 9 am to 6 pm. If you would like to have a tour or get advice on which courses to take, call 323/466-6663 to make an appointment.
For details on the 10-week classes visit http://www.gnomon3d.com/courses/10week3d/zbrush.html
For the one-week class http://www.gnomon3d.com/courses/1week3d/zbrush1w.html



