I originally made these tutorials for the modo forums, but I thought it might be a good idea to share them here too
GoZ
This is just a very quick tutorial I made explaining how to go from Zbrush to modo via GoZ while using displacementmaps.
Thanks to Wes Mcdermott for hosting it on his vimeo-page! :)¨
UvMaster
Here are two tutorials I made regarding Uv Master. The first on focuses on a very easy model: A head. I use control painting to very quickly get down some sexy UVS.
The second video is covering a more complex subject: A full body. I predefine UV seems and use then as a basis for making UVS in UV master. I then take the model back into modo for some final tweaks.
This is the way I do UVs these days pretty much all the time. I think it’s pretty much the fastest and most effective way there is to make UVs for organic models. The thing I like about it is that the UVS are pretty much always symmetrical, and they are distortion free, something which is harder to make in modo.
First tutorial
LINK
Second tutorial
LINK
If you any questions or comments, feel free to shoot.