ZBrushCentral

ZBrush 4R7 P2 is Now Available

ZBrush 4R7 P2 (patch 2) is now available for Windows and Mac. This update adds several enhancements to ZBrush 4R7 as well as fixing various issues that have been reported since launch.

It is highly recommended to update to the P2 version for both Windows and Mac OS X systems.


  • The recommended upgrade method is to uninstall your current copy of 4R7 and delete its folder. Then download the full installer from our Upgrade Page. This new installation is the fully patched version. All upgrade links have been reset in order to facilitate this.


  • If you wish to update your existing installation without doing a full re-install, that is possible as well. In this case, browse to your ZBrush 4R7 folder and run the ZUpgrader application found there. Follow the on-screen prompts to download and install the update patch.

As always, disable any antivirus software prior to installing the update. You must also be logged into your computer under an administrator account when installing and activating ZBrush.

After updating, your ZBrush title bar will now display that it is the 4R7 P2 version.

For our floating license customers (who use server-based licensing rather than a serial number), ZBrush 4R7 P2 FL will be released next week.

Here are the patch notes for P2:

Enhancements


  • A Creasing modifier had been added to allow for creasing behaviour compatible with ZBrush 4R6 and older (I.E. Border Edges “shrinkage”).
  • Cylinder3D Initialize menu now contains a CapSubRatio slider to control the cylinder cap divisions.
  • ZModeler Polygroup Checkers modifier updated to work on all targets.
  • Increased the MaxPolygons (per SubTool) from 80 million to 100 million.
  • Added GOZ Export/Import support for creasing in programs that support it. When exporting via GoZ, use the “GoZ Complete Binary” export file format in order to export all mesh data including creasing.
  • NanoMeshes can now display Polyframes when rendering in BPR.
  • Custom UI will store the “creation of LightBox shortcuts” and “ZModeler Selection Distance” in the user-custom Preferences.
  • High quality (H) modifier button added to the Movie palette to select the highest .mpeg export quality possible.
  • “RandArray” button added to the NanoMesh palette. Toggling will determine if the NanoMesh will be random or repeated when applied across an Array.
  • ZModeler Curve Menu now also includes a “Do Nothing” action.

Fixes


  • Timeline movies -can once again- be recorded using CTRL + SHIFT.
  • ZModeler Poly Spin now works on all targets.
  • Functionality of the Quick Menu (spacebar) modified to not conflict with right-clicking.
  • Saving files to external drives improved to function better with ZBrush plugins.
  • Deleting Z and Y Symmetry issues resolved.
  • Adaptive Skin functionality with ZSpheres now works properly for 32 bit and 64 bit versions.
  • Curve Brush is now fully functional in both 32 bit and 64 bit versions.
  • ZBrush file size increased to handle larger files for 32 bit and 64 bit versions.
  • HD sculpting updated to work correctly with 64-bit versions.

Please note the above list is a partial list of enhancements and fixes in ZBrush 4R7 P2 (32 bit & 64 bit)

ZRemesher will be receiving its own update next week.

To learn more about ZBrush 4R7 and its features, click here.

All questions or comments regarding this update patch should be posted in the Questions & Troubleshooting forum. Thank you!

Happy ZBrushing!

Attachments

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