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zbrush 3.12 retopo and projectall not working?

Hey guys,
I am using the mac version, 3.12 and the projectall and retopology projection doesnt seem to work either, is it just me or does it not work. Also do polygroups not work either from uvs?

reprojectall works fine, used it several times. what’s the exact problem you’re having?

can’t speak for the polygroups from different uv spaces

it just isn’t working for me. I use it all the time at work on my windows machine, so I wasn’t sure if it didn’t work on the mac, because a lot of things seem to not work. I will keep on trying but no success so far.

How about making poly groups from the uvs is that working for you? It doesn’t seem to be working for me.

i have found that the reproject function doesn’t work well with models made in the PC 3.1 version. i solved that by exporting the highest SubD of the model with all the details as an .obj from the PC side, then Reconstructing SubD to restore SubDs and then reproject all in 3.12.

i explained below i haven’t tried the UV space polygroups function, nor do i plan to any time soon.

cheers