Hello,
I have modeled a person and added a zsphere rig, he is holding a sword. I am having an issue i do not know how to fix.
As i move the person’s arm, the sword itself starts to “melt” across the screen as if it has been weighted with the person. How do i make it so that sword stays 100% the same model but just moves with the arm as i animate it using the rig?
Is using the rig even the best way to go? Ultimately i would like to re-use the document and re-skin the sword / person so i have consistent animations but different variations of weapons.
Long story short, I would like to be able to animate the majority of the model without the automatic weighting (if that is indeed what is causing the issue).