Hello, I follow the tutorial to fix Goz’s problem to send mesh to 3dsmax, now its working!
But I have another problem, now the Goz changes my gamma preference in one scene.
before Goz changes the scene to Mental Ray now change Gamma and another annoying thing he does now import the mesh into Editable Mesh no longer as Editable Poly.
I do not know these things already fixed, but I did not think how to do this
So for now Summarizing the problems:
1- When sending to max the mesh don’t come as Editable Poly.
2- Change the Gamma /LUT Settings on max.
3- It also flips all your Uvs.
4- Zbrush doesn’t recognize ID creat in 3dsmax when sending back.
Thank you