Hi all!
I have a problem with using the move topology brush. Every time I use it, an artifact like the one in the screenshot below is created.
It seems to me as if the vertex located at the center of the brush circle was moved less than the others, so that spike is created.
I tried restarting ZB, resetting the brush and also resetting the entire ZB interface, but the problem didn’t go away. It happens with each polymesh I tried with and in whatever direction I move the mesh.
Thanks to anyone who would give me a hand!
R.