ZBrushCentral

Zapplink and multiple UV tiles

Hey!

I have a model with two uv tiles and I want to use zapplink to paint a texture on only one of them. Does anybody know if there’s a way to do that?

If the different tiles are different polygroups you can Shift+Ctrl+click to hide one first. You can assign different polygroups based on the UVs using Tool>Polygroups>UV Groups.

Thanks for the answer! I have no idea why I haven’t thought about it earlier, I knew about assigning separate polygroups but I didn’t know that when I hide a portion of the model it also hides the uv portion assigned to it. I already thought I’d have to split my model into different subtools but your solution works perfectly well. Thank you!