im pretty new to zbrush and i keep having the same problem when it comes to texturing. im currently texturing my characters face, and either method i use it always comes out slightly blurry or pixelated! not much help when im tryng to create a realistic texture with all the details.
im currently trying out the z app link method, i changed my zbrush document size to 3k, zoomed into my face as close as i can, but when i bring it into photoshop its zoomed out alot more and i end up having to scale my photo textures down. (which are also 3k) and then once back in zbrush it projects pixelated, not hugely pixelated, but still quite noticeable!
im really stuck on what to, i would be really really grateful for any help! :lol:
also which is the best way to texture a face in zbrush?