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Yù Míng - Realtime Character

This realtime character is a personal project of mine I have been working on and off, finally managed to finish it.

It was created mostly by sculpting in Zbrush (except the hairpin, which was sculpted in blender)

The texturing was done in Painter, rest of the 3D work in Blender and rendered in Marmoset! Here is a link to the main post in Artstation to see all the cool images! https://www.artstation.com/artwork/qeJ26z

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