ZBrushCentral

Yet anther displacement question

Here is a mini tutorial that I was shown and I don’t think it’s complete:

Roughly, the procedure is this:
1- import item
2- tell Zbrush to store a morph
3- subdivide as many times as you can
4- start painting the displacement
5- reduce subdivision
6- switch the morph off
7- create displacement through the displacement tool
8- export displacement from the Alpha palette

I am working on a robe for a Poser model and wanted to include some displacement options for things like wrinkles and fine details. What I get is barely anything. I really would love to get past this hurdle as I know that ZBrush is going to offer the very best in fine detail work.

If there are any other settings or tips that can be added to this I would be most greatful as there seems to be some steps or tips missing.

Thanks so much

I love all the responces. Really makes me feel that warm fuzzy feeling I get from a helpful community!! :stuck_out_tongue:

Here’s a link to a well done tutorial that works just fine:

http://www.renderosity.com/mod/forumpro/showthread.php?thread_id=2700922

Hope that helps out some folks! I know I like to help when I can! :wink:

All the best and have a wonderful day! :slight_smile:

Richard ;-)~

Maybe people were not expecting a Z-Brush question in a “non-ZBrush” forum?
If I knew the answer, I’d be glad to give it. I’m new at this Z-stuff.

Maybe post it in the ZBrush questions section?

Your absolutely correct Nate. I’ll keep that in mind I just assumed that a Community Forum was a place for play or zbrush related questions. The Commons forum over at DAZ.com is such a place with a similar name. I guess never assume!! :wink: