ZBrushCentral

XYZ ZSphere control for ZBrush 3.1

Is there an XYZ ZSphere mesh splitter tool that allows specifying the number of divisions in the xyz directions for creating better ZSphere skeletons? Such as the hand, or the feet.

I know there is one for version 2.0 but is there one for 3.1 ?

do you mean this? he updated it on page 8 post 109
http://www.zbrushcentral.com/zbc/showthread.php?t=3405

Yes, that’s exactly it