Is there an XYZ ZSphere mesh splitter tool that allows specifying the number of divisions in the xyz directions for creating better ZSphere skeletons? Such as the hand, or the feet.
I know there is one for version 2.0 but is there one for 3.1 ?
Is there an XYZ ZSphere mesh splitter tool that allows specifying the number of divisions in the xyz directions for creating better ZSphere skeletons? Such as the hand, or the feet.
I know there is one for version 2.0 but is there one for 3.1 ?
do you mean this? he updated it on page 8 post 109
http://www.zbrushcentral.com/zbc/showthread.php?t=3405
Yes, that’s exactly it