Bit more info on the model, thought it might allow me to get better feedback
Original model was based in 3dsmax, based on some screen dumps of a standard dwarf in World of Warcraft.
Might go back to 3dsmax and refine the model as all the face and beginings of the muscles were created in z brush.
Plus not happy with the hands almost claws when you look at them from different angles.
Couple of questions that I hope people can answer
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Any reference material people know of that shows decent muscle definition as I’m going to struggle with that.
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Z brush wont let me increase the subdivision something about deleting previous divisions or something, very confused.
will post an update once I’ve got back from work and slept