I’m trying to figure out if Zbrush is the right tool for us. We make miniature figurines - most start off traditionally sculpted in putty. We then scan them at 15 micron resolution to print masters for mold making.
My question is: how difficult would it be in Zbrush (for a knowledgeable/talented user) to take the mesh from the scan and make alternate poses/looks? I’m talking about slightly changing the position of the legs/arms or changing the face or swapping out weapons.
Is this a hugely time consuming/fiddly process or something that a good Zbrush sculptor could do easily?
Grazie,
Vict