Does anyone have suggestions for a workflow or a tutorial on an approach to cleaning up the insides of a figure?
I need to close many holes, get rid of bits of mesh that I can’t smooth away, etc.
With varying results, I’ve tried smoothing, trim tools, curve bridge brush, dynmeshing but I feel like I’m just hacking at this.
Below is an example of figure with lots issues created by merging multiple subtools and other things.
Any help would be appreciated.